Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
GraphChangeType
possible types of graph changes (edit events), used when firing and listening for change events.
|
GraphEventCascade
Interface for cascade changes: an object implementing this interface should be returned when
a change triggers a cascade of other changes.
|
GraphListener
Listen to graph edit events.
|
GraphModel
Handle the basic structure of a graph.
|
Class and Description |
---|
AbstractGraph
Base class for graphs using a storage backend: it provides generic methods and storage abstraction.
|
Edge
Base class for all edges: store the source and target nodes.
|
Graph
The main graph object in GINsim.
|
GraphAssociation
Defines a graph associated with the implementor of this interface.
|
GraphChangeType
possible types of graph changes (edit events), used when firing and listening for change events.
|
GraphEventCascade
Interface for cascade changes: an object implementing this interface should be returned when
a change triggers a cascade of other changes.
|
GraphFactory
Factory to open or create specialised graph instances.
|
GraphListener
Listen to graph edit events.
|
GraphModel
Handle the basic structure of a graph.
|
GraphViewListener
Listen to changes in a graph view.
|
GSGraphManager
Manage registered graph types and handles graph creation (from scratch or through a parser).
|
Class and Description |
---|
Edge
Base class for all edges: store the source and target nodes.
|
Graph
The main graph object in GINsim.
|
GraphBackend
Abstract definition of a graph backend to avoid leaking implementation details in the main classes.
|
GraphViewListener
Listen to changes in a graph view.
|
Class and Description |
---|
AbstractDerivedGraph
Base class for graphs which need an associated graph.
|
AbstractGraph
Base class for graphs using a storage backend: it provides generic methods and storage abstraction.
|
AbstractGraphFactory
Base class for Graph Factories.
|
Edge
Base class for all edges: store the source and target nodes.
|
Graph
The main graph object in GINsim.
|
GraphAssociation
Defines a graph associated with the implementor of this interface.
|
GraphChangeType
possible types of graph changes (edit events), used when firing and listening for change events.
|
GraphEventCascade
Interface for cascade changes: an object implementing this interface should be returned when
a change triggers a cascade of other changes.
|
GraphFactory
Factory to open or create specialised graph instances.
|
GraphListener
Listen to graph edit events.
|
GraphModel
Handle the basic structure of a graph.
|
GraphViewListener
Listen to changes in a graph view.
|
Class and Description |
---|
AbstractDerivedGraph
Base class for graphs which need an associated graph.
|
AbstractGraph
Base class for graphs using a storage backend: it provides generic methods and storage abstraction.
|
AbstractGraphFactory
Base class for Graph Factories.
|
Edge
Base class for all edges: store the source and target nodes.
|
Graph
The main graph object in GINsim.
|
GraphAssociation
Defines a graph associated with the implementor of this interface.
|
GraphChangeType
possible types of graph changes (edit events), used when firing and listening for change events.
|
GraphEventCascade
Interface for cascade changes: an object implementing this interface should be returned when
a change triggers a cascade of other changes.
|
GraphFactory
Factory to open or create specialised graph instances.
|
GraphListener
Listen to graph edit events.
|
GraphModel
Handle the basic structure of a graph.
|
GraphViewListener
Listen to changes in a graph view.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
AbstractDerivedGraph
Base class for graphs which need an associated graph.
|
AbstractGraph
Base class for graphs using a storage backend: it provides generic methods and storage abstraction.
|
AbstractGraphFactory
Base class for Graph Factories.
|
Edge
Base class for all edges: store the source and target nodes.
|
Graph
The main graph object in GINsim.
|
GraphAssociation
Defines a graph associated with the implementor of this interface.
|
GraphFactory
Factory to open or create specialised graph instances.
|
GraphListener
Listen to graph edit events.
|
GraphModel
Handle the basic structure of a graph.
|
GraphViewListener
Listen to changes in a graph view.
|
Class and Description |
---|
AbstractGraph
Base class for graphs using a storage backend: it provides generic methods and storage abstraction.
|
AbstractGraphFactory
Base class for Graph Factories.
|
Edge
Base class for all edges: store the source and target nodes.
|
Graph
The main graph object in GINsim.
|
GraphFactory
Factory to open or create specialised graph instances.
|
GraphModel
Handle the basic structure of a graph.
|
GraphViewListener
Listen to changes in a graph view.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
GraphChangeType
possible types of graph changes (edit events), used when firing and listening for change events.
|
GraphEventCascade
Interface for cascade changes: an object implementing this interface should be returned when
a change triggers a cascade of other changes.
|
GraphListener
Listen to graph edit events.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
GraphChangeType
possible types of graph changes (edit events), used when firing and listening for change events.
|
GraphEventCascade
Interface for cascade changes: an object implementing this interface should be returned when
a change triggers a cascade of other changes.
|
GraphListener
Listen to graph edit events.
|
Class and Description |
---|
AbstractDerivedGraph
Base class for graphs which need an associated graph.
|
AbstractGraph
Base class for graphs using a storage backend: it provides generic methods and storage abstraction.
|
AbstractGraphFactory
Base class for Graph Factories.
|
Edge
Base class for all edges: store the source and target nodes.
|
Graph
The main graph object in GINsim.
|
GraphAssociation
Defines a graph associated with the implementor of this interface.
|
GraphChangeType
possible types of graph changes (edit events), used when firing and listening for change events.
|
GraphEventCascade
Interface for cascade changes: an object implementing this interface should be returned when
a change triggers a cascade of other changes.
|
GraphFactory
Factory to open or create specialised graph instances.
|
GraphListener
Listen to graph edit events.
|
GraphModel
Handle the basic structure of a graph.
|
GraphViewListener
Listen to changes in a graph view.
|
Class and Description |
---|
AbstractGraph
Base class for graphs using a storage backend: it provides generic methods and storage abstraction.
|
AbstractGraphFactory
Base class for Graph Factories.
|
Edge
Base class for all edges: store the source and target nodes.
|
Graph
The main graph object in GINsim.
|
GraphFactory
Factory to open or create specialised graph instances.
|
GraphModel
Handle the basic structure of a graph.
|
GraphViewListener
Listen to changes in a graph view.
|
Class and Description |
---|
Edge
Base class for all edges: store the source and target nodes.
|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Edge
Base class for all edges: store the source and target nodes.
|
Graph
The main graph object in GINsim.
|
GraphBackend
Abstract definition of a graph backend to avoid leaking implementation details in the main classes.
|
GraphFactory
Factory to open or create specialised graph instances.
|
Class and Description |
---|
Edge
Base class for all edges: store the source and target nodes.
|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Edge
Base class for all edges: store the source and target nodes.
|
Graph
The main graph object in GINsim.
|
GraphChangeType
possible types of graph changes (edit events), used when firing and listening for change events.
|
GraphEventCascade
Interface for cascade changes: an object implementing this interface should be returned when
a change triggers a cascade of other changes.
|
GraphListener
Listen to graph edit events.
|
GraphViewListener
Listen to changes in a graph view.
|
Class and Description |
---|
Edge
Base class for all edges: store the source and target nodes.
|
Graph
The main graph object in GINsim.
|
GraphChangeType
possible types of graph changes (edit events), used when firing and listening for change events.
|
GraphEventCascade
Interface for cascade changes: an object implementing this interface should be returned when
a change triggers a cascade of other changes.
|
GraphListener
Listen to graph edit events.
|
GraphModel
Handle the basic structure of a graph.
|
GraphViewListener
Listen to changes in a graph view.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
GraphChangeType
possible types of graph changes (edit events), used when firing and listening for change events.
|
GraphEventCascade
Interface for cascade changes: an object implementing this interface should be returned when
a change triggers a cascade of other changes.
|
GraphListener
Listen to graph edit events.
|
Class and Description |
---|
GraphChangeType
possible types of graph changes (edit events), used when firing and listening for change events.
|
GraphEventCascade
Interface for cascade changes: an object implementing this interface should be returned when
a change triggers a cascade of other changes.
|
GraphListener
Listen to graph edit events.
|
Class and Description |
---|
Edge
Base class for all edges: store the source and target nodes.
|
Class and Description |
---|
GraphChangeType
possible types of graph changes (edit events), used when firing and listening for change events.
|
GraphEventCascade
Interface for cascade changes: an object implementing this interface should be returned when
a change triggers a cascade of other changes.
|
GraphListener
Listen to graph edit events.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
GraphChangeType
possible types of graph changes (edit events), used when firing and listening for change events.
|
Class and Description |
---|
Edge
Base class for all edges: store the source and target nodes.
|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
GraphChangeType
possible types of graph changes (edit events), used when firing and listening for change events.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
GraphChangeType
possible types of graph changes (edit events), used when firing and listening for change events.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Edge
Base class for all edges: store the source and target nodes.
|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Edge
Base class for all edges: store the source and target nodes.
|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
GraphChangeType
possible types of graph changes (edit events), used when firing and listening for change events.
|
GraphEventCascade
Interface for cascade changes: an object implementing this interface should be returned when
a change triggers a cascade of other changes.
|
GraphListener
Listen to graph edit events.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Edge
Base class for all edges: store the source and target nodes.
|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Edge
Base class for all edges: store the source and target nodes.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
GraphChangeType
possible types of graph changes (edit events), used when firing and listening for change events.
|
GraphEventCascade
Interface for cascade changes: an object implementing this interface should be returned when
a change triggers a cascade of other changes.
|
GraphListener
Listen to graph edit events.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
GraphChangeType
possible types of graph changes (edit events), used when firing and listening for change events.
|
GraphEventCascade
Interface for cascade changes: an object implementing this interface should be returned when
a change triggers a cascade of other changes.
|
GraphListener
Listen to graph edit events.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Edge
Base class for all edges: store the source and target nodes.
|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
GraphChangeType
possible types of graph changes (edit events), used when firing and listening for change events.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Edge
Base class for all edges: store the source and target nodes.
|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
GraphChangeType
possible types of graph changes (edit events), used when firing and listening for change events.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Class and Description |
---|
Graph
The main graph object in GINsim.
|
Copyright © 2005–2020. All rights reserved.