Package | Description |
---|---|
org.ginsim.service.tool.avatar.domain | |
org.ginsim.service.tool.avatar.simulation | |
org.ginsim.service.tool.avatar.simulation.others | |
org.ginsim.service.tool.avatar.utils |
Modifier and Type | Field and Description |
---|---|
Map<String,State> |
Result.pointAttractors
Stable states
|
Modifier and Type | Method and Description |
---|---|
State |
StateSet.getFirstState()
Accesses the first state in the state-set (useful to iterate and remove)
|
State |
MDDStateSet.getFirstState()
Accesses the first state in the state-set (useful to iterate and remove)
|
State |
StateSet.getProbableExitState(State s)
Randomly accesses a probable exit state from a given state in the state-set
|
State |
MDDStateSet.getProbableExitState(State s)
Randomly accesses a probable exit state from a given state in the state-set
|
State |
StateSet.getProbableRandomState()
Selects a state by adequately considering the probabilities of the states in the state-set
|
State |
MDDStateSet.getProbableRandomState()
Selects a state by adequately considering the probabilities of the states in the state-set
|
State |
StateSet.getState(String sKey)
Returns a state given its key
|
State |
MDDStateSet.getState(String sKey)
Returns a state given its key
|
State |
StateSet.getUniformRandomState()
Selects a state assuming an uniform distribution of the probabilities of the states in the state-set
|
State |
MDDStateSet.getUniformRandomState()
Selects a state assuming an uniform distribution of the probabilities of the states in the state-set
|
Modifier and Type | Method and Description |
---|---|
Collection<State> |
StateSet.getStates()
Returns a collection with the states in the state-set
|
Collection<State> |
MDDStateSet.getStates()
Returns a collection with the states in the state-set
|
Modifier and Type | Method and Description |
---|---|
void |
StateSet.add(State s)
Adds a state to the given state-set
|
void |
MDDStateSet.add(State s)
Adds a state to the given state-set
|
void |
Result.add(State s)
Adds a stable state to results
|
void |
Result.add(State s,
int steps)
Adds a stable state to results
|
void |
StateSet.addCumulative(State s)
Adds a state to the state-set (whenever the given state is already present within the state-set,
the probability of the state to be inserted is added to the original state in the state-set)
|
void |
MDDStateSet.addCumulative(State s)
Adds a state to the state-set (whenever the given state is already present within the state-set,
the probability of the state to be inserted is added to the original state in the state-set)
|
boolean |
CompactStateSet.contains(State state) |
boolean |
StateSet.contains(State state) |
boolean |
MDDStateSet.contains(State state) |
boolean |
Result.contains(State s)
Checks whether a stable state is stored
|
abstract boolean |
AbstractStateSet.contains(State s)
Checks whether a given state is contained in the state-set
|
double |
StateSet.getProbability(State s)
Returns the probability of a given state in the state-set
|
double |
MDDStateSet.getProbability(State s)
Returns the probability of a given state in the state-set
|
State |
StateSet.getProbableExitState(State s)
Randomly accesses a probable exit state from a given state in the state-set
|
State |
MDDStateSet.getProbableExitState(State s)
Randomly accesses a probable exit state from a given state in the state-set
|
void |
Result.increment(State s)
Increments the number of occurrences for a stable state (assumes the results
contain the attractor)
|
void |
StateSet.remove(State s)
Removes a given state from the state-set
|
void |
MDDStateSet.remove(State s)
Removes a given state from the state-set
|
Constructor and Description |
---|
MDDStateSet(List<org.colomoto.biolqm.NodeInfo> vars,
State s)
Creates a state-set with the given state
|
StateSet(State s)
Creates a state-set with the given state
|
Modifier and Type | Method and Description |
---|---|
static State |
SimulationUtils.getRandomState(org.colomoto.biolqm.LogicalModel model,
List<byte[]> states,
boolean hasSuccessors)
Selects an initial state from a given pattern or state-set
|
Modifier and Type | Method and Description |
---|---|
void |
AvatarSimulation.extendCycle(State v,
StateSet cycle,
StateSet exits,
StateSet newstates,
int i,
int tau,
Map<String,Integer> time,
int originalTime)
Method for extending cycles before rewiring
|
Modifier and Type | Method and Description |
---|---|
void |
AvatarMDDSimulation.extendCycle(State v,
MDDStateSet cycle,
MDDStateSet result,
int i,
int tau,
Map<String,Integer> time,
int originalTime)
Method for extending cycles before rewiring
|
Modifier and Type | Method and Description |
---|---|
int |
StateProbComparator.compare(State s1,
State s2) |
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